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Dream a Drink by Joel Dickinson

Dream a Drink by Joel Dickinson

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Dream a Drink - Joel Dickinson

https://youtu.be/S0TJQ-tnioM?si=9NnJ8ho_oopDhhik

A thought-of cocktail appears, materialises and can seemingly be drunk directly from your phone.

Your participant thinks of any available drink from the supplied cocktail menu or the app.

No force. No writing. No fishing.

A simple sobriety test goes wrong. The screen cracks, shatters and reveals the exact cocktail they are merely thinking of.

For the first time, their thought is visible.

The thought then fades like mist from a glass. A straw appears on the screen and you physically pluck it from the phone. Their chosen cocktail materialises, filling the screen.

Place the straw back inside, take a sip and watch the level fall. Finish the final drops, remove the straw and push it directly back into the screen.

Dream A Drink blurs the line between the physical and the digital.

The app is publicly available on the App Store under a completely different name. Spectators see only an ordinary public-facing app, with no magician branding, suspicious interface or indication that anything secret is taking place.

You, however, can access the secret performer side of the app.

To everyone else, it is just another app. To you, it is Dream A Drink.